With the PlayStation 3 releases, it seems like anything’s possible for you all, so just wondering: What would be your dream console to release an LRG title?ĭreamcast – but the release would need to be officially licensed! The release was a big success so there did not end up being much of a risk! The big risk was not knowing if demand existed on the platform and the big hurdle was figuring out how to do a physical PlayStation 3 release. Were there any risks or hurdles publishing for that console? Limited Run Games surprised everyone with a physical PlayStation 3 release of Oddworld: Stranger’s Wrath last month. I plan to let the community know when the debt has been resolved.Ī dedication from the original Axiom Verge booklet. I plan to reach out to him again to see what course of action can be taken. ![]() BadLand’s CEO, Luis Quintans, has stated multiple times now that he is willing to pay us back. We have not been paid back for the $78,000. Have the Axiom Verge troubles cleared up, or are there still more loose ends to tie up concerning the case? Once the rights to the game had reverted back to Tom Happ and Dan Adelman, I was able to pay Nintendo directly for the game discs. We never received those (nor our money back). Our expectation was that we would receive 6,000 ready to sell “Multiverse Editions” of the game on The Wii U. We initially sent $78,000 to BadLand games to cover the entire cost of the Wii U run. What was the reasoning for paying for the Wii U discs a second time? The version of Axiom Verge’s Multiverse Edition that will be offered later this month.ĭo you have a ballpark number on how many copies will be available when the game goes on sale later this month? We’ve had far more issues with Sony certification than Nintendo however, the one time I tried to submit a game in to Wii U lotcheck (for Breach & Clear – which was fully ported to Wii U), the game failed for some pretty non-specific issues and we had to give up because we couldn’t figure out how to address them. Have these checks caused significant delays in your products? It seemed at the time Axiom Verge struggled to pass Nintendo’s Lot Check procedures, causing a bit of a delay. This was all unrelated to our legal battle with BadLand Publishing. ![]() The only thing I know is that their deal with BadLand did not work out so they came to us to make sure the game still got a physical release. Could you shed some light on how your partnership with Rockfish came about? You’ve also released the physical PS4 version of Everspace, which was formerly slated to be released by BadLand Games. In spite of the deal’s fallout, have you ever considered additional Wii U titles to receive the Limited Run Games treatment?Ībsolutely – we’re big fans of Joakim Sandberg (Iconoclasts), so we would love to be able to eventually release his previous game Noitu Love: Devolution on a disc. The original BadLand Games’ Axiom Verge Multiverse Edition
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